Iron Warfare: Theatre Assault
Iron Warfare: Theatre Assault is a semi-realistic mobile tank game in which you can command any tank from history. The uniqueness of this game is a large number of tanks available, as well as the opportunity for players to control a tank or an armored vehicle with a semi-realistic tank controller rather than focusing on an arcade controller. The project was created by a small Burmese Indie Games Development team – two people, to be precise – making it more “localized.” The first version of this game includes three missions with various WW2 US and German tanks. It is currently a single-player game, but future updates will include more tanks, missions, improved UIs, and overall improved gameplay, among other things. We have plans to build a PC with a separate controller based on our previous projects.
Iron Warfare: Pixel Assault
Iron Warfare: Pixel Assault is a top-down pixel-style PC game which is also our team’s second indie game project currently being developed. The game is created as a tribute to old SNES tank games such as Battle-City, TNK III, and Jackal. The game’s uniqueness will be revealed soon, as we experiment with new animation styles and other artistic elements from various artists. Our team’s three new game programmers and designer have been currently working on the project, which is scheduled to be released on Itch.IO in early September. Following the initial release, we intend to make it available on the Android platform.
Coming soon on Itch.IO!
Armor Piercing Indie Games Production is an independent games developer brand, created by a Burmese Game Developer with the sole goal of creating and publishing military games on various gaming platforms – including mobile, PC and others in the future. Our mission is to focus on creating games that focused on military vehicles such as tanks, attack helicopters, battleships, and fighter jets of all eras and variants. Currently, the sole owner of the brand and studio is Min Marn Htet Kyaw @ Xavier where by using his strengths, he has created the brand to not only showcase his development and project management skills, but also lending his help towards bringing more jobs in the future as a remote games development studio in Myanmar.
Meet our talented Games Development Team
Min Marn Htet Kyaw
Games Developer & Project Manager
Min Marn Htet Kyaw @ Xavier is an indie game developer and a recent graduate from Monash University with a Bachelor of IT while having a major in Games Development & Games Design. Holding also a Diploma in IT, his passion for creating games have made him to create AP Games, and lending a helping hand towards the Burmese game development community. While not busy with work & leading his development team, he spends his time by playing video games, & improving his Japanese skills.
Nay Lin Htun
Games Programmer & Designer
Nay Lin Htun @ Lu Xi Fer is a passionate and experienced games programmer who has published various game projects on his own while working as a freelance jr. games developer. His multi-talented skills in the games development industry has made him an incredible team member at AP Indie Games Production where he spends most of his time understanding and building vehicle controllers. While being proficient with various game engines, he is also experienced in creating augmented reality projects.
Wai Yan Phyoe
2D Games Developer & Designer
Wai Yan Phyoe is a passionate 2D indie game developer who specialises in 2D games development and pixel art design. He is also the sole owner and developer for his personal indie games developer brand known as Yahallo Games, which has recently won the escape game development contest hosted by Institut français de Birmanie. Following his previous ventures with games development that he acquired during his personal projects, he is looking forward to further enhance his career in games development at AP Indie Games.
Naing Ko Ko Lin
2D & 3D Games Developer
Naing Ko Ko Lin is a game developer who enjoys teaching and is eager to learn game development. He has dedicated to start his career in game development with AP Indie Games in order to build his portfolio all while helping the Burmese Games Developer community grow. Naing also intends to complete his studies while actively working with the AP Indie development team in the coming years. While cultivating his skills in commercial game engines like Unity & Unreal, Naing wishes to put these skills to use in developing AP Indie Games' latest projects.
Armor Piercing Indie Games Productions
Please feel free to look over my LinkedIn profile and get in touch if you have any questions about working on a project together or want to learn more about the studio’s identity or the legitimacy of our games.
Please email us at [email protected]